The Neverhood PC Game

It’s a wacky 1996 claymation game, published by DreamWorks. Even its The_Neverhood_-_box_artopening is charmingly surrealistic; Swirling clay masses joining together to morph a block, daft towers popping up from it, with weird clay masses forming out of it. Among them is the face of Klaymen, the game’s protagonist.

Simple Game Review

This is what the The Neverhood is about. It’s a goofy clay-made wonderland, perfect for housing the amusingly weird Klaymen, one of it’s very few inhabitants. Throughout the game, you’ll find yourself either laughing wildly at his hilarious behavior, or feeling like squeezing the life out of him, during a particularly tricky puzzle.

Near the beginning of the game, there is a particular berry tree. You only get to know The Neverland’s true spirit once you have Klaymen eat one of the berries. The hilarious effect of the incredibly carbonated berries on Klaymen is one of the most memorable parts of the game.

Regardless of his silliness, Klaymen is actually a very mysterious character. He has nearly no dialogue in the entire game. The only shown signs of intelligence are his expressions. You’ll see him be scared, puzzled, or surprised.

Eventually, whilst playing the game, you’d find yourself in an exasperatingly long passageway. Along the wall, there are seemingly endless stories carved into it. These are “The Neverhood Chronicles”. They do give some back story to the game, but most of them are disconnected and absurd. It’s not at all easy to read them, either, as you can only read a small portion of the wall at a time.

The game’s music may be it’s most mesmerizing element. The words are often nonsensical and the music has an innovative, modern characteristic to it, entirely befitting the game.

The whole game is played using the mouse, providing conveniently simplistic controls. Surprisingly, there are no glitches to found in the game, which is still quite a rarity.

The game isn’t without a fault, of course. Firstly, the cutscenes, albeit beautifully animated and designed, are very pixelated. While that can be blamed on the game’s age, they still are bothersome.

Secondly, after a while of playing the game, the puzzles get insanely abstract. It’s not uncommon to find yourself enjoying the game, when all of a sudden, you’re just stuck. Stuck, and seemingly helpless.

Now, despite these setbacks, the game is still amazing; It’s a classic by all means. There just isn’t a game quite like The Neverhood, anywhere. It’s quirky, over-the-top, and relentlessly captivating.

By all means, The Neverhood is very warmly reccommended.

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